As many of us were waiting for the impending doom of Warstorm.com (which fortunately didn‘t happen yet), Cadfael was nice enough to chat with us for a while and offered some interesting new information mostly in regards to Facebook Warstorm. Many new updates and features are on the way.
As many of us were waiting for the impending doom of Warstorm, Cadfael was nice enough to chat with us for a while and offered some interesting new information mostly in regards to Facebook Warstorm. Many new updates and features are on the way.
In regards to future Facebook Warstorm updates:
“There are some fairly major FBWS updates coming in the very near feature; we're scrambling to get the next one tested before it goes up…yesterday was essentially dismantling the entire back end and reassembling it on Zynga servers. now the real work starts...
Plans for future card and set releases:
Cadfael: “I'm having to think a lot more in terms of single card releases, mini-sets, and events. which is fun, if a bit of a brain burn.”
Reasons why there won’t be a second migration:
Cadfael: “[The] first migration was a huge pain. doing another is more or less impossible due to the system changes.”
Plans for Facebook Warstorm in comparison to past plans for Warstorm.com:
Cadfael: “The .com plans are more or less the same ones that are being carried forward in WSFB. the biggest difference is that from a card design perspective”
Reason why the defense option was removed:
Macbryce: “It was too cumbersome to do with the defenses, although I tried.” (in regards to why FBWS needs more multiplayer features.)
Cadfael: “That's why we've stripped out the defense tab, Macbryce. You can still attack friends just fine, but it's based on their last deck played.”
Future socializing options may be added:
Cadfael: “As far as social play goes, I think it's reasonable to say that the most successful games have some really good ways for players to interact with their friends and see what their friends are doing. We are still learning how to do this.”
Staff changes from the switchover from CG to Zynga:
Cadfael: “The vast majority of CG is now Zynga Austin.”
Future plans for Vampire type cards:
Cadfael: “I've always planned on doing more with the vamps, monsters was just an introduction for them.”
Easter Eggs hidden within the game:
Cadfael: “I would say that all the easter-eggs and/or hints are still in play.”
Whether or not the Monster Set cards still exist from the migration around 8 months ago:
Cadfael: “The monsters cards are still in the system. in fact, they caused a bug yesterday and added about half an hour to the update.”
In regards to the future of Facebook Warstorm compared to Warstorm.com:
Cadfael: “The .com plans are more or less the same ones that are being carried forward in WSFB. the biggest difference is that from a card design perspective”
Game influences:
Cadfael: “[The] biggest influence on WS has always been Magic, of course. But I've snuck in elements of Five Rings and Shadowfist whenever I had the chance.”
No plans for more factions
Cadfael: “Five is plenty.”
Future event card plans:
Cadfael: “We're still learning about how to use event cards well, but it's a neat area.”As many of us were waiting for the impending doom of Warstorm, Cadfael, a developer for the game, was nice enough to chat with us for a while and offered some interesting new information mostly in regards to Facebook Warstorm. Many new updates and features are on the way.